Home Page
 
Horse Sports

- A-Z of horse sports/activities

The basics
- What you should know

Where to ride
- Riding schools index

Working with horses
- Career options

What’s on
- Equine events in the UK

Breeds
- Equine Welfare
- Caring for Horses & Ponies

Horse Transport
- Getting From A to B

Contact Us
- Click here to contact us

Show Jumping

What is it?

• Show jumping is a very straightforward sport. Competitors are required to jump a course of fences without incurring any 'faults' (penalties).
• Faults are incurred if a horse knocks down, refuses to jump or falls at a fence. Different types of faults incur different numbers of penalty points.
• In addition to jumping faults, riders have to complete the course within the 'time allowed' and will incur time penalties if they fail to achieve this.
• If more than one competitor completes the course without penalty, in other words jumps a 'clear round', there will be a jump-off.

The Jump Off
• The course is usually shortened and the height of the fences raised.
• The same scoring rules apply, except that in the case of equal faults the horse with the fastest time will be declared the winner.


• According to the International Federation for Equestrian Sports (FEI) show jumping ‘is a test intended to demonstrate the horse’s freedom, its energy, its skill, its speed and its obedience in jumping and the rider’s horsemanship.’ All show jumping classes around the world are subject to the same scoring system, which is controlled by the FEI.



Faults
• In the UK, scores are commonly referred to as faults rather than penalties.
• The first time a refusal occurs, the penalty is four faults, six faults are given for the second, and the third constitutes elimination.
• A penalty of four faults is incurred each time a fence is knocked down and the penalty for the horse touching the water at a water jump is also four faults.
• Eight faults are awarded if the rider falls off.
• A quarter of a fault is added for every second over the time allowed.

A jumping 'round'

• Horse and rider must take the course in a designated sequence. All obstacles are numbered.

• Courses include vertical and spread fences, with double and triple jump combinations and many turns and changes of direction.

• Riders walk the course before the start of the competition to plan their route and find the best 'line' to each fence, ie the approach that will enable them to jump the fence cleanly in the shortest amount of time.

• A competitor must not start their 'round' until a bell has been rung by the judges.


Winning the class
• Horses are natural jumpers, although obviously some have greater ability than others.

• The key to a successful competitor is being able to place your horse at the correct angle, height, and speed to clear the fences without incurring faults.

• In a jump-off, the rider also needs to be able to identify and follow the shortest route around the course in the quickest time to win.